You are viewing a single thread.
View all comments View context
4 points

I don’t know get why they would make it with UE5 when they have their own in-house engine.

permalink
report
parent
reply
16 points

Others answered but it’s easier/cheaper for them to use a vendor’s engine. It makes sense.

What sucks is that UE seems to almost have a monopoly on engine leasing. I wish there were more options. Having all games use the same engine is putting too many eggs in the same basket.

permalink
report
parent
reply
10 points

They ended RedEngine with Cyberpunk 2077, too much work. Everything going forward will be UE.

permalink
report
parent
reply
8 points
*

They claimed that it was expensive and was part of the reason for cyberpunk’s turbulent launch.

It’s a real shame though, most UE5 runs awful it seems, and are still limited by single thread performance, unlike RED Engine which scales far better with more CPU cores.

permalink
report
parent
reply
4 points

Tbh RED engine also has its plethora of problems, missing features, and makes it harder to onboard new team members (need to train on new engine instead of basically every single dev having experience with unity or unreal).

Not that unreal is perfect by any shots.

permalink
report
parent
reply
1 point

They should go back to the NWN engine.

permalink
report
parent
reply
6 points

It’s hard work to maintain and develop your own engine.

permalink
report
parent
reply
1 point

Aside from doing the work to maintain and update your own engine, there is also the problem of onboarding new hires. If you use a standard you can go out and hire people already experienced with working on the engine. If you use your own, you have to teach a new hire to use it before they can be any help.

I read that this caused a lot of development woes on Halo Infinite for example.

permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 9.1K

    Monthly active users

  • 2.4K

    Posts

  • 35K

    Comments