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9 points

It could kinda be viable if ties for most common hand worked in your favor, but they don’t. The only way I can see getting any value out of it at all is if you go hard on a single hand build for the first half of the run, pick it up at the halfway point and abruptly pivot your whole strategy, I guess?

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4 points

Yeah, the wiki calls that out, but that puts a lot of risk on changing your strategy mid/late game.

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