So, I’m trying to print some older models from thingiverse and I have discovered that basically all the files I want to print have glaring flaws in them.
Internal free floating structures, connector pieces and holes that are the exact same size… So on and so forth…
Do I need to learn a software like CAD or Blender to fix these? I seem to be able to do some basic stuff in Orca Slicer but it honestly seems like as much of a pain to modify the parts there as it would be to use a real software.
Is there one that’s easier? I think I messed around with SketchUp once upon a time.
I am worried this feels like opening a can of worms just so that I can make a thing that already exists in a dozen forms better.
I was recently roughly in the same place. I have played around in the past with a few things, but there were reasons I didn’t really get into any of them: Fusion360 and their increasingly limited free options, OnShape and their online only thing… so on…
FreeCad has a new release candidate for what they’re calling version 1.0, meaning they consider it a mature and functional piece of software. I’ve been working with it, and yeah… it’s not perfect, but it’s definitely usable now. I figured if I was going to put all that effort into learning something, I might as well learn something that would always be free.