I do appreciate your point of view. I just disagree about the “it’s been like this for ages and we’re used to it and it’s part of the difficulty”. Good UI should cause no friction.
I do agree a paused menu with quaffing health potions mid-strike is bullshit. But if things are gonna be real time (not even slow down while in menu wheel like many others) then there is no reason to stick with ancient traditions. It would be simple enough to have an item wheel instead.
As it is yeah, I do play with a handicap. It’s fine, I’ve beaten other games with similar issues (from my POV). I’m just super annoyed about subpar UX in software. I’ve seen too many in my career and too many people enduring bullshit UI… so it really rustles my jimmies when I see the same problems in games. You know, software that’s supposed to provide fun.
It’s really not an ER specific pet peeve of mine; I’ve endured shitty UI/UX for the last 37 years and so I’m a bit grumpy about it, is all.