I mean, yeah, good writing is good and bad writing is bad.
I think the article is going against the idea that politics should be kept away from games.
Politics in games isn’t the issue.
It’s the concept of pushing real world politics in games that is the problem.
Sometimes they can overlap, but they needn’t to. Some things are just obviously pushing the agendas of developers, instead of making it feel like a legit part of the game universe.
I don’t really get this sentiment.
Elves being racist towards dwarves is acceptable in a game, but white humans being racist towards hispanic humans is “pushing agendas”?
I fault Bioware for a lot of things, but failing to invent a fantasy equivalent of the concept of gender is not one of them. Not everything needs to be moved to an otherworldly analogy just to avoid hurting the feelings of bigots.
Games are not a fundamental right. Artists should make art that reflects their values.