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Cheating software running on Linux is more challenging to detect than Windows-based kernel-level tools, and they require an increasingly higher level of attention from the Apex Legends team.

So, for starters, this is not a direct quote (of the interviewed Apex dev), so this is basically just the author’s opinion.

More to the point: Purchasable cheats that currently defeat AC on Apex are far, far more easy to find for Windows machines.

… and they defeat Kernel level AC on Windows all the time.

Also, Apex uses EAC which uh… supports linux, has for 3 years.

https://onlineservices.epicgames.com/en-US/news/epic-online-services-launches-anti-cheat-support-for-linux-mac-and-steam-deck

EDIT 2: The article states Apex uses BattlEye, not EAC for AC… but all the info I can find on Apex says they use EAC? Maybe there was a recent change?

Either way, BattlEye supports linux/SteamDeck as well, also for 3 years now.

https://store.steampowered.com/news/group/4145017/view/3104663180636096966

https://www.pcgamesn.com/steam-deck/proton-battleye-anti-cheat-support

I mean maybe there is some truth to cheat developers preferring to develop their cheats on linux…many programmers prefer to develop things on linux… but they develop them for Windows users.

Like… I obviously do not support cheating, so I won’t post the links… but a quick web search very, very easily reveals that all the cheats one can purchase… well they work on Win 10/11… no support for linux is indicated.

Granted I am no uberl33th4x0r, but I don’t see any Apex cheats which are easily acquirable which support linux.

EDIT: Oh right, it is probably also worth mentioning that after CrowdStrike Y2K’d half of the world’s enterprise Windows machines… through pushing a malformed update… that interfaces directly with the Windows kernel…

… MSFT is now re-evaluating giving kernel level access to 3rd parties, and is looking to create higher level APIs (above the Kernel) that are less likely to expose Windows to massive system stability errors from 3rd parties, and looks to want to at the very least have much more involvement with reviewing any 3rd party code that accesses the kernel:

https://www.csoonline.com/article/3483641/crowdstrike-backs-microsofts-demand-for-reducing-kernel-level-access.html

https://www.securityweek.com/microsofts-take-on-kernel-access-and-safe-deployment-practices-following-crowdstrike-incident/

Maybe these Kernel level AC proponents are a bit worried about their Kernel access on Windows being either much more stringently reviewed, or limited, and are making a fuss about it by scapegoating linux, you know, as a misdirect?

Just a thought.

EDIT 3:

A quote from the article I linked pertaining to BattlEye

BattlEye’s Steam Deck compatibility is great news, but its arrival on the handheld comes with small print. According to the anti-cheat solution’s clarification, developers will have to “opt-in”, suggesting that specific games could forgo compatibility. While it’s hard to think of a compelling reason why a company would want to do this, Valve’s PC competitors could, in theory, use the option to their advantage.

Pff, what an outlandish notion, that giant AAA studios (who all have massive business ties to MSFT) would exert pressure to limit linux marketshare/adoption, what a baseless and silly worry.

=P

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