Strawberry doesn’t support about a dozen audio formats I use, so until it’s got wider support I have to pass.
You have support for .wav .flac .mp3 .opus, why would you use anything else?
Because hard drives aren’t getting any bigger lately and I don’t want to multiply the size of my videogame music collection by ten?
You are saving your music in a format more efficient than opus or aac? What format is that?
If it doesn’t play Amiga era .mod files, is it really even a music player?
Funny enough, it does. Here’s the full list of supported formats. Line 54:
const char FileView::kFileFilter = ".wav *.flac *.wv *.ogg *.oga *.opus *.spx *.ape .mpc " ".mp2 *.mp3 *.m4a *.mp4 *.aac *.asf *.asx .wma " ".aif *.aiff *.mka *.tta *.dsf .dsd " ".cue *.m3u *.m3u8 *.pls *.xspf .asxini " ".ac3 .dts " ".mod *.s3m *.xm .it" ".spc *.vgm";
Although like .spc, it doesn’t support seeking, you have to listen to the whole file in order or restart for the beginning.