You are viewing a single thread.
View all comments View context
1 point
*
Deleted by creator
permalink
report
parent
reply
3 points

Only the installs were slow. Terrain streaming worked just fine right from the start (I played it from day one) - and once it’s cached on your machine, they can shut down the servers all they want, it’s still on your machine.

permalink
report
parent
reply
2 points
*
Deleted by creator
permalink
report
parent
reply
2 points

Were you streaming at 180mbps?

More than that, actually. I measured well over 250 over large cities. Others have reported more than 300.

That’s not how cache works.

In this case, it does. The cache for this simulator is a disk cache - and it’s completely configurable. You can manually designate its size and which parts of the world it’ll permanently contain. There’s also a default rolling cache (also on SSD - this program doesn’t even support hard drives), which does get overwritten over time.

permalink
report
parent
reply
2 points

The CDN to download the initial files were slow, the in game streaming was fine.

Yes, ownership sucks these days, but I don’t know how they’d technically pull this off as well without using a remote server. As a philosophy, if we’re purchasing games the only real choice is GoG, anything else ends up with us locked into some server-based licensing system.

permalink
report
parent
reply

Gaming

!gaming@beehaw.org

Create post

From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming’s sister community Tabletop Gaming.


This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

Community stats

  • 2K

    Monthly active users

  • 1.3K

    Posts

  • 8.4K

    Comments