Huh? On non-gamepad games (i.e. Dark Souls is an example of a gamepad game) Keyboard is completely fine. I wouldn’t have it any other way.
This is the first time in my life I’ve ever heard this opinion lol.
no-gamepad games
i.e. dark souls
Who in their right mind plays souls games or any action RPG with mouse / keyboard?? You cannot even play demon souls with a mouse. A mouse is for aiming in shooters and the like.
You misread my comment. I’m saying Dark Souls is an example of a gamepad game. I updated the comment for clarity. I see how it wasn’t clear, my bad.
Notice, that I didn’t say it’s impossible to use KB for gaming, I just said (or implied) that it’s not optimal. It’s not good, it’s just what we have and what we are used to, and there’s a lot of room for improvement. And I say this as a PC gamer of 30+ years. So much so that when I lay my hand on a keyboard it automatically assumes the WASD position, even if I intend to type.
And I’m glad that I brought this perspective to your attention, because we often don’t question what we are used to since childhood. Hopefully, these discussions will eventually bring us something better, that we have not yet thought of.
It is optimal though. I don’t understand why you are saying it’s not? Aiming with a mouse is 9 million % more effective than thumbsticks. Like that’s reality. If you had two equal skilled teams, one on controllers, and one on kb/m (and it’s a first person shooter), the kb/m gang will win like 99% of the time just based on that.
You’re just taking your own opinion about kb/m and assuming that it applies to the masses. It doesn’t. Vast majority of people would agree with me. Kb/m is better for non-controller games.
You’re missing my point and just sticking to the usual false dichotomy of KBM vs. gamepads. I’m saying, we should come up with something better than a device designed for entering text, and I didn’t even criticize mice. Keyboard isn’t and can’t be “optimal” gaming device because that’s not its purpose, and it’s not what it was optimized for. Games just adapted to accommodate the devices already included with every PC, with varying degrees of success. That is just a fact, not an opinion. Keyboards weren’t made for playing games, we just adapted to using them, therefore they aren’t optimal.
Which means that we are yet to develop the optimal device for gaming to use in conjunction with the mouse, one that was designed specifically for that purpose. Just because you “don’t know what else would be better when combined with the mouse” (quote from your other comment) it doesn’t mean that nobody can design something better.
Yes, controller are purpose built for gaming, and they are definitely far superior in a lot of game genres. But mouse still is better for precision control, be it aiming a gun or selecting a unit. And keyboard is holding it back, because it’s just an unoptimized row of buttons.
Per their original comment, they aren’t saying mouse is bad. Their problem is with the keyboard.
… we merely tolerate keyboard as a gaming input device because of the precision that mouse provides
Why are you bringing up the mouse again?
For precise inputs keyboards are really good, stuff like tactical shooters, a lot of custom fighting game controllers are basically just paired down keyboards too.
Keyboards are pretty fucking cool, analog sticks are easy to use and good if you need the 360 degree movement, but otherwise keyboards all the way.
You’re misinterpreting my point. We can make a device with precise inputs that isn’t a flat slab of buttons, we just haven’t yet. This is not a gamepad vs. KBM argument.