This is going to be one of those “Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft”-situations, isn’t it?

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63 points

Clearly what they need is more management layers and SCRUM masters to streamline the game creation process.

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21 points

and a dozen more external contractors will def make their games better

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20 points

And of course, the preferred way is to do it at the office, 5 days a week.

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8 points

How else do we foster a sense of team if all the devs are not in the office 5 days a week?

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8 points

Also to promote a sense of community and close cooperation we’re moving to an open office plan. (I.e. packed in like sardines to glorified picnic tables with hot seating and noise everywhere.)

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20 points

Don’t forget AGILE. That should solve all of their problems, right?

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15 points

They’re going lean so they’re firing half their workforce so the rest can produce more work. Don’t worry though middle management is safe

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