You are viewing a single thread.
View all comments View context
2 points
*

As far as i know, terraria has DRM because it uses steam features(for multiplayer)

Celeste and stardew valley dont have DRM so its not forced

permalink
report
parent
reply
1 point

Terraria does not rely on steam features in order to engage with its core functionality. Perhaps you are trying to imply that the error is in the developers having integrated their publishers features into their release in such a way that a hard dependency on the runtime is formed when it shouldn’t be.

This is not a valid argument because whatever calls terraria is making to the runtime should have a fallback in place for when the runtime is not being used. That fallback should be implemented by a small dummy runtime or something. It shouldn’t be on the devs to ensure their single player game works when the publisher’s adware bloated garbage runtime stops working.

permalink
report
parent
reply
1 point

I am not saying that its the fault of the developers for implementing multiplayer, i am just saying that, from my experience, the DRM is related to games using steam for multiplayer

I also agree that the game should still be able to be played if you dont use he multiplayer

I am saying that steam doesnt force games to use DRM

permalink
report
parent
reply

Steam

!steam@lemmy.ml

Create post

Steam is a video game digital distribution service by Valve.

Steam News | Steam Beta Client news

Useful tools:
SteamDB
SteamCharts
Issue tracker for Linux version of Steam

Community stats

  • 1.4K

    Monthly active users

  • 94

    Posts

  • 740

    Comments

Community moderators