Everyone knows the tale of Brand X getting bought out by some faceless global conglomerate and going to shit, but does the opposite ever happen?
They’ve made some pretty awful changes to the game since. That being said, I bet minecraft would have fizzled out if microsoft didn’t purchase them. They’re still pumping out regular updates and its popularity is huge. I’d definitely consider the acquisition an overall win.
The game has overall become way too easy. 1.14 villagers completely broke gameplay making trading and building iron farms way too boring. The pre-1.14 mechanics were way more balanced and fun. Raid farms are just way too powerful especially with the nerf to natural spawning that 1.18 brought making witch farms basically unusable. Loads of features like that which just made things too easy. It feels like you’re rewarded too much for very little effort.
Chat reports and microsoft migration are also really controversial, of course.
Not to say that they haven’t made lots of positive changes but that’s my main gripe with the development over the past few years.
I think it’s only easy if you know all the tricks for farming and whatnot, normal players wouldn’t likely say it’s too easy necessarily, I also didn’t notice any big change between 1.13 and 1.14 unless you mean the light level thing?
People will always find a way to break the system, and for longtime Minecraft players, it’s nice not having to do all gathering by hand, instead being able to use your knowledge to create a ridiculous farm is… Cool imo.
To be honest though, I can’t really get into vanilla in general, I’m always playing modded if I’m playing myself, tho I watch vanilla players like Hermitcraft