var Turtle1 var Turtle2 var Is_Turtle

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9 points
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Have you considered using inheritance?

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20 points

blew my inheritance on hookers and blow, now what?

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12 points
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Have you considered multiple inheritance. It’s an upgrade. All upside, literally no downside. I’m trustworthy. Trust me.

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5 points

Idunno, my mom told me not to talk to _stranger_s 🤔

… She said a lot of things that were BS, though, so maybe you’re cool I guess? 🤷

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4 points

You might not like it, but that is what peak shareholders value looks like.

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4 points

I’m an amateur I’m not sure what inheritance is:X? Is it like instantiateing?

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3 points
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Inheritance established “is a” relationship between classes.

class Turtle;  
class TigerTurtle is a Turtle (but better);  
class BossTurtle is a Turtle (but better);  

Underlying classes hold an inner object to the super class, everything from Turtle will be in TigerTurtle and BossTurtle.

In some languages that is configurable with public, private, protected keywords.

Relatedly, there’s also composition, which establishes a “has a” relationship:

class TurtleTail;
class Turtle:
  var tail: TurtleTail; (has a tail);

Since Turtle is NOT a tail, but a whole animal, turtle should not inherit TurtleTail. But it HAS a tail, thus we add turtle tail as a property.

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3 points
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I’m only commenting because the actual python is practically pseudo code:


# A turtle class
class Turtle:
    shell=True

# A boss class
class Boss:
    authority=True

#A class that inherits from another
class TigerTurtle(Turtle):
    fuzzy=True

# Multiple inheritance, or "The Devil's Playground"
class TigerBossTurtle(TigerTurtle, Boss):
    #  shell, authority, and fuzzy are all true
    ...
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6 points
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When you start learning about different paradigms, you’ll likely learn much more about inheritance when learning about the Object Oriented design paradigm.

To overly simplify, you create objects that inherit attributes from other objects. It’s for instance a way to create reusable patterns, that have stronger and more reliable data structures.

I made the joke comment, because for instance, you could create a Turtle class, and always know it was a Turtle. Again, an oversimplification.

EDIT: I should also add that for some reason OOP is an oddly divisive subject. Developers always seem to want to argue about it.

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7 points

At this point I think there is no software dev topic that is somehow not devisive.

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3 points

Oh yea, class resources. That would work! Thanks.im going to have to into this more, as it’s going to be useful

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