The model, called GameNGen, was made by Dani Valevski at Google Research and his colleagues, who declined to speak to New Scientist. According to their paper on the research, the AI can be played for up to 20 seconds while retaining all the features of the original, such as scores, ammunition levels and map layouts. Players can attack enemies, open doors and interact with the environment as usual.

After this period, the model begins to run out of memory and the illusion falls apart.

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2 points

I’m not convinced. The ammo seems to go up and down on a whim, as does the health

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3 points

Because “AI” isn’t actually “artificial intelligence.” It’s the marketing term that seems to have been adapted by every corporation to describe “LLMs…” which are more like extra fancy power guzzling parrots.

Its why the best cases for them are mimicking things brainlessly, like voice cloning for celebrity impressions… but that doesn’t mean it can act or comprehend emotion, or know how many fingers a hand should have and why they constantly hallucinate contextless bullshit… because just like a parrot doesn’t actually know any meaning of what it is saying when it goes “POLLY WANT A CRACKER…” it just knows the tall thing will give it a treat if it makes this specific squawk with its beak.

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