A bit sad their next game is on hiatus, but I’m happy for them. I assume they’ll be working on Deadlock since it’s sort of similar to Risk of Rain 2.
I think we oughta wait for the game to at least leave the alpha, where huge changes happen from night to day, before concluding how toxic the game and mechanics will be
Totally, my comment is with regards to the current state of the game and so far they’ve fallen into the same pitfalls as other MOBAs.
Personally, allowing the team to vote to concede and to get rid of increasing respawn timers would help a lot in getting rid of the biggest causes of frustration noted so far however these were comments about DOTA2 and sadly Valve never implemented them there either.