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It’s an anomaly for a game’s prospects to get better after the first week than how it does right when it launches. If you want to say it’s a failure of marketing, sure, but the time to correct that marketing problem, in more than 99% of cases, was before it launched. There’s another comment here that says that looking at it after reading the article, they still don’t want to buy it. And for some reason I can’t put my finger on, I’m right there with them.

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4 points

They should have advertised the game before it was released, plain amd simple. Personally I don’t like how they’re whining about it, that turns me off of the game.

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