Actually this would be a neat mechanic in-game: everyone around you nopes the fuck out at the sight of you, especially if you killed them previously.

They don’t know and they don’t understand, but things are very firmly Not Ok.

Partly the cost of failure, possibly a strategic tool.

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NPC don’t even run after you single handly kill half an army, tank insnane amounts of damage, heal massive wounds by speed eating bread, or walk around in the armor of their former unbeatable boss.

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