The open gl renderer starts, but i cant play the game itself. Rendering the vulkan shaders, rebooting and using proton experimental(i use the native version) didnt worked.

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There’s a GitHub issue tracking this bug. It seems like SDL3 was finally released and Valve “forgot” to compile SDL3 with Wayland support.

If you’re using Wayland, you can add a startup parameter to force the game to use X11 and it will work.

This issue is also affecting Dota 2.

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Doesnt work

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Did you use SDL_VIDEODRIVER or SDL_VIDEO_DRIVER? The former one is the old parameter and the latter works. I am using it right now on a Wayland session.

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Both don’t work

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