simon574
The Fountainhead by Ayn Rand. It’s terrible and fascinating at the same time. What I took away from it is that there is an inherent value in things you build yourself and a moral right to own your creations. I know the book is flawed in many ways, but I still think it’s an interesting read. Wouldn’t exactly call it my bible, but I don’t think any book fits that description.
I’ve been a game programmer for >10 years and I would be fucking miserable if I spent most of my free time with video games as well. Isn’t that what we call work/life balance? And from my experience, most game devs either stop being “gamers” at a certain point, or they burn out and quit the video game industry.
That being said, almost everyone I know from gamedev is really excited about video games, and they have a ton of experience, even if they are not playing games in their free time anymore. It could be because I’ve only worked for indie projects and small publishers.
I use a folder structure in Nextcloud where each “album” folder starts with YYYY-MM-DD so I can sort them alphabetically. I delete the photos from my phone when I copy them to the Nextcloud folder. I can always look them up using the app. This is some manual work, but it has worked very well for long-term archival and it will still be organized and searchable on other platforms as long as they support files and folders.
IMO the age gap doesn’t matter as long as both parties get what they want out of the relationship. I would give it a chance, but try to find out if your relationship goals match up. I’m currently in a relationship with a bigger age difference than that and so far we are doing pretty good.
For Kanban I use wekan, because it has more features. Nextcloud I host using snap, which I cannot 100% recommend because it sometimes has troubles upgrading to the latest version. Still, for me it causes less trouble than a manual install.
I don’t see how the gameplay helps with the programming tasks, and I don’t see how the programming tasks enhance the gameplay. Let’s assume the game is already finished, I think the game part would be improved by replacing the programming part with a simpler, more rewarding mechanic. And the programming part could be improved by getting rid of the gameplay, as it would remove distractions. Pulling off educational games that people actually want to play is notoriously hard because of conflicting goals. IMO you should aim for a more integrated experience with in-game “coding” and direct feedback.
Sorry I can’t help you, I don’t have any experience with Samsung phones. It could be that unlock codes don’t even work with this type of phone and you would have to connect it to a PC with a cable. But I don’t know. About your first question, the lock is usually put in place by the carrier, e.g. you get a “free” phone with a 2-year contract and they want to make sure you can’t use it with a different SIM. When the contract expires they want you to trade in your phone for a newer model, and renew your contract. It’s usually possible to have them unlock your phone at the end of the contract, sometimes for an additional fee. So it looks like you ended up with a phone that is still locked to a certain carrier and you can only use SIM cards of that carrier.