Avatar

lilja

lilja@lemmy.ml
Joined
2 posts • 19 comments
Direct message

It’s great that Godot was in a good place when Unity had its (inevitable?) implosion. Having used both engines I think they are comparable enough that Godot was a perfect fit for small indie and casual devs to move over to without having to learn a completely new workflow. If Godot hadn’t been around I don’t know where everyone would’ve migrated to.

permalink
report
reply

Great article! Ubisoft seem to be really good at making worlds that are immense and magnificent and yet utterly boring to be in.

permalink
report
reply

If you want something with a small footprint I would personally go for Rust, but anything that compiles to a static binary is going to be better than something that needs a dedicated runtime.

Python is what I use for small one-time scripts and utility stuff that doesn’t need to run long, but it may be worse than Java…

permalink
report
reply

I’ve selected “performance” in the PS5 settings, but I’ve experienced several AAA games ignoring it and having their own graphics setting that defaults to “fancy graphics” mode.

3/4 of players want performance, but publishers don’t care.

permalink
report
reply

Based on what the YouTube frontpage looks like when I’m not logged in I can guarantee that I will have zero interest in anything that gets hyped up on a leaderboard. But YouTube will of course malform its UI so it can constantly shove it into my face like it does with shorts.

permalink
report
reply

I watch a stupid amount of YouTube so I pay for YouTube Premium. I wish that meant I could have premium features like disabling shorts, disabling those annoying themed sections that keep popping up (right now it’s the olympic games), a search function that actually searches for what I want instead of shoving more suggested videos in my face, and changing every “not now” button into “don’t ever ask again”.

Despite the fact that I’m a voracious consumer of YoutTube videos and a long-time paying customer, I have to accept that I am not the target audience. They want passive users who endlessly watch whatever gets put in front of them so that they never leave the app. If there was a respectful alternative that worked well with iOS and AppleTV I’d gladly pay for that instead.

permalink
report
reply

That’s a very astute observation and it made me wonder if piracy was partly to blame for the death of the B-tier game (at least on PC). In my younger pre-Steam days me and my friends would pirate 9/10 of the games we played (if not more). Games like CoD/Fifa/Sims would get enough sales from regular folks, but who the heck was going to take a chance on something like Will Rock or Scrapland? I would often check out games at my local store and then go home to torrent them, meaning they lost out on sales from the kinds of weirdos who the games were made for.

permalink
report
parent
reply

I agree. We can celebrate what makes the PC platform great without turning it into a competition.

permalink
report
parent
reply

I use this rule: accounts.google.com/gsi/* Is yours similar?

permalink
report
parent
reply

I loathe the wording that’s been normalised around tracking. The options for the upcoming dialog are “Allow” or “Ask app not to track”.

Why the fuck do I need to ask, as if the app is free to deny my humble request not to be spied upon? The whole tracking industry is awash with weasel words and vagueness in an effort to have us make ill-informed decisions.

Fucking parasites.

permalink
report
reply