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caseofthematts

caseofthematts@lemmy.world
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I don’t think it was very challenging, but the game played without trying to collect everything is around 30 hours, which doesn’t seem short to me.

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I’m just going to post this comment to this thread as well, since this is newer. Classic shifting of blame and no one taking responsibility for scummy actions.

Fun fact: Funko’s current CEO is the ex-president of Wizards of the Coast!

Why is this relevant? Well, under her leadership, WotC sent pinkerton agents to someone’s home to threaten them because they got some Magic the Gathering cards early. She said things like Dungeons & Dragons players were under-monetised, pushing to make the Table Top game more like a microtransaction-filled video game, and helped with the OGL scandal.

The OGL, for anyone unfamiliar, was an Open Gaming License WotC had for years with D&D 3rd party creators. It allowed certain things to be created using D&D mechanics and lore by anyone that followed its guidelines and allowances. A couple years ago, WotC tried to change that so they would make more money off of people trying to create things for D&D - to profit off of indie creators passionate about the game. There was a huge backlash, and they eventually went back on this decision.

All this to say, you can see what kind of leader the current Funko CEO is, and what’s happening with itch isn’t surprising to me.

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I really love the original movie - it’s one of my comfort movies, and ever since this was announced I thought a lot of the magic would be gone. The watercolour backgrounds just really work with the setting.

Stitch just looks like a CGI creature in a real world. I have a hard time believing that thing that I’m seeing exists in that environment, and that’s sorta what I figured would happen when they announced this.

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Alan Wake is a game that should be right up my alley, but I don’t think it’s a particularly good game. It’s very repetitive, the gameplay doesn’t evolve that much. The story is fine, and the world is interesting. I haven’t played the sequel, particularly because I didn’t really enjoy my time with the first, but I’ve heard it’s much improved over the first.

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I think it might be my favourite of the Ys series, to be honest. So simple and fun.

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The latter two are a much more broad and prevalent issue in the gaming industry overall. No need for the whataboutism.

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It completely killed any narrative cohesion or pay-off by just ending. I remember thinking “it’s been a really long time… how are they going to wrap this up?”

Turns out the answer is “don’t wrap it up”. It truly makes me not recommend it - though I had other issues with it aside from just that absurd decision. Rewatch the first again, instead.

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That’s seriously crazy to me! Wow. It’s one of the things I would definitely say ‘do not do’ if a GM asked me that. Obviously I know everyone doesn’t feel as I do, I’m just surprised that in so long, no one has really cared.

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Wait, so every table you’ve had has been fine with you fudging dice? That’s honestly wild to me.

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