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I’ve tried getting into the first two a few times, but you’re right, they are very dated. I think Bethesda could get an easy win from remakes of these games; just polishing them up and making some gameplay changes to bring them in line with modern games. There’s no need to make the games first person, or anything that would dramatically change them, the market clearly has an appetite for CRPG’s.
Good immersive sims are few and far between. I’m cautiously optimistic.
The potential legislation would be specific to the EU, but that doesn’t really matter; this market is large enough that it would directly affect other markets. Either the games are patched for all territories or others will make the EU-specific build available. One option generates positive press, the other negative, and any difference in cost would be negligible.
There’s also the argument of preserving art.
From a Steam review:
The game was advertised as having 40 new levels, which at first glance is sounds engaging and interesting, until you find out most of those levels are programmer/beta/alpha stages. It’s not entirely new content, but rather going through iterations until you arrive at the level as it is today. While interesting, it does feel disingenuous to advertise this as a new level. When I hear braid has a new level, I think “There’s one more puzzle piece”, but that’s not the case. You are not rewarded with anything in game, but instead receive some occasionally insightful commentary. In total, there are around 14 actual, new puzzles.
Takes less than a minute to fill out. If you’re a citizen of the EU, please take a few seconds and sign this.
They’re really showing some horrendous CG this ep.
Fortnite.