SilverShark
Oh man, I’m so sorry about all this! I can’t belive this thing about the therapists! Its always so hard to find a good therapists! It really shouldn’t.
You’re description of not caring enought to buy things on time but caring enough to yell at you really hits the nail on the head when it comes to asswholes in retail.
Christmas should be a good time, but so many people get so stressed. And the whole consumerism side of it is so bad. I wish you can go over it to have peace of mind after it.
I’m splitting time between two Switch games. Teenage Mutant Ninja Turtles: Shredders Revenge, and Little Kitty, Big City.
One is super awesome 2D beat 'em up, the other is a cozy game in which you play as a cat trying to get back home.
I love both and got to say I love the whole concept of LKBC. It’s a bit of a glitchy game, but it doesn’t get problematic.
I also have been playing Valves Deadlock, but I’m traveling without my PC over Christmas.
I had a horrible year at work. This was the first week of vacation until January. I’ve taken time to think about a new job, fix my CV, and just relax.
Yeah, I think it goes into a similar spirit to what you described, in the sense that you keep things in you in a format you can use later in life.
It wasn’t always so orderly. It really started as a bunch of loose directories with different things. I only actually put it under source control recently when I decided to organize it a bit better. I was surprised with the things I found. Some I had forgotten. Like experiments with new libraries, or even trying programming languages.
This is a great idea! I keep a personal journal, in which I also write about work but not to this level of details.
What I do is to have a repository with experiments and other documentation. For example, when I try new programming languages or libraries, I put it there. When I learn new commands or tricks with commands, I put it there. I sometimes just straight write some documentation about something I did or learn and put it in the repository.
The repository is then highly searchable, and it has been vital for my work life. I’ve been keeping it since school times, so it’s well over a decade old.
This is awesome. He said indeed also that he had himself a lot of fun designing levels and places for video games, so he though making a video game out of the very process of designing a level would be cool.
A project from Will Wright that always fascinated me is SimAnt, a game from 1991 where you build an ant colony.