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PenguinTD

PenguinTD@lemmy.ca
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If you are a software company, like valve, but to publish phone app. They have to go through Google store since that’s how you get that “verified” thing and you don’t have to enable developer mode. And for user that’s a peace of mind.

Is there a phishing website on PC, yeah, and how do you know? Usually it’s going through search engine or your bookmark and then check the HTTPS icons on your browser. There are also signed cert if you download and the windows exe launcher will check that with 3rd party cert. These alternative methods are not readily available on a phone, and that’s intentionally implemented so software developer will funnel back to the play store.

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You can’t really open a android store unless you make phone and ship with your own store. Like Samsung one, it’s listed in the play store contract, almost all forms of paying developer directly is not allowed. There are many conditions/steps and warnings if you tried to install apps off the play store, some of them waive your warranty. You also open the phones to potential scammer to have identical looking website and instruct users to install app that steal identity.

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If gameplay itself is dependant on online servers, the game has to release a working version of the server code so it at least could be run by fans, or be refunded.

I replied to one of it a while ago and basically, this part is impossible since developer also “license” 3rd party backend/plugins/software solutions to make their server working. The developer do not have the right to release licensed code/api etc.

meaning, say if a backend have the free learning version of license, the developer are bound to the commercial license, which dictates if they can release code that involve 3rd party code/api.

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I am fine with electric car that have software to monitor battery/motor efficiency and gives feedback for the driver/owner. But have it controls almost everything and can remote brick your vehicle is like you never really own the car.

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Yeah, just get a PS5 slim? should be fine if you don’t want the disc, or buy used PS5. My launch PS5 is still doing really well. But I stopped playing any multiplayer game on it and stopped PS Plus.

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so they embeded a separate launcher?? welp, it’s also not necessary, the EOS backend does not need the Epic launcher. As far as I know, the only cross platform/cross play back end is EOS. Sony have their own PC/PSN cross play in example of Helldivers 2. Capcom have their backend and the up coming Monster Hunter Wild is their first title to support cross play. (it was always separated in their past games.) Some big Chinese/Korean dev have their proprietary cross platform backend to support their mobile/console/PC games. (like Genshin)

If you do know any 3rd party cross play back end service please let me know.

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Steam backend are not cross play ready for consoles, EOS backend can.

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that’s why it has a update a couple days ago. XD

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