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G0ldenSp00n

G0ldenSp00n@lemmy.jacaranda.club
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This is not even true, they rewrote the engine to support native 64-bit precision to let them fit large spaces, they didn’t just make everything small. They basically employ all the people that used to make Cryengine since Crytek went out of business, so the engine they are building is actually pretty good.

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2026 release is kinda a disappointment, but I’m happy to wait if the game is good when it comes out.

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Chris said it on stage after the demo.

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I currently am compiling Arch for Arm manually using some third party packages to run in distrobox on Asahi Linux (M1 Mac Fedora based distro). Hopefully this should mean I won’t need the manual compile step anymore, and hopefully we start seeing more general Arm support for more Linux apps.

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So far I have only really scratch built backprop. And had severe performance problems with Burn trying to do something it probably wasn’t built to do. Once I get further in makemore I should have a better idea.

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nooooo!!! My Haze laning

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I got Ritualist V, lost my first 4 placement matches really badly. Only manages a 2/7 win rate in the end.

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Are all the commenters paid by the video game industry, seriously what is going on there.

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Yea he definitely doesn’t, they are prototypes and cost $10k to make and are only available as a private demo.

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